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181. Maelstrom L4 Fits - in Ships and Modules [original thread]
Funillingus wrote: .... Yeah I don't have the power grid for that. When people link fits with adaptive invuln field I never know if they're meant to be swapped for mission specific hardeners, or just kept how they are. How would the target p...
- by The Djego - at 2013.11.24 10:51:00
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182. Vargur vs. Mach - in Ships and Modules [original thread]
Tarmaniel wrote: I don't understand how people can talk about the Mach's mobility and then mention sentry drones. If you're deploying sentry drones, your mobility is highly irrelevant. It is fairly simple actually. You mwd in range, deploy d...
- by The Djego - at 2013.11.23 16:38:00
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183. Maelstrom L4 Fits - in Ships and Modules [original thread]
[Maelstrom, New Setup 1] Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Pith A-Type Large Shield Booster Tracking Computer II, Tracking Speed Script Tracking Computer II, Tracking Speed Script Adaptiv...
- by The Djego - at 2013.11.23 08:27:00
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184. Vargur vs. Mach - in Ships and Modules [original thread]
My Kronos and Vargur rusting in my hangar again. I went back to my mach with the speed, dps and web nerfs there is hardly a point to fly them if you didn't have massive issues tanking L4.
- by The Djego - at 2013.11.23 07:17:00
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185. RIP Fun PVE Vargur - in Ships and Modules [original thread]
Seriously Bored wrote: chaosgrimm wrote: The only time this monkey wrench is more effective compared to the old version is when it is hammering nails. I couldn't disagree more. I shaved 10-15 minutes off my Dread Pirate Scarlet completion...
- by The Djego - at 2013.11.22 11:17:00
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186. Best Amarr Battleship for PVE. - in Ships and Modules [original thread]
For lower SP levels the Apoc would be the best choice, by providing a ok balance of tank, range and dps. Navy Geddon is good if you have lots of sp in drones and are fluid with sentry / puls game play. However it works better with sentry+tachs, s...
- by The Djego - at 2013.11.14 19:36:00
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187. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: The Djego wrote: Since I still didn't got a answer on it, is it really to much to ask for keeping the current marauders ingame as 2. marauder ship? Outside of bastion, what is not useful in hulls you want to move a lot or w...
- by The Djego - at 2013.11.13 20:40:00
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188. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Since I still didn't got a answer on it, is it really to much to ask for keeping the current marauders ingame as 2. marauder ship? Outside of bastion, what is not useful in hulls you want to move a lot or while relaying on remote repair, the new o...
- by The Djego - at 2013.11.07 14:16:00
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189. ship transport in low sec - in Ships and Modules [original thread]
You could use one of the changed tier 1 haulers, they all offer the fitting for tank to survive smartbomb BS, 15k+ cargo, cloak and mwd. Example: [Wreathe, I love it] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Ca...
- by The Djego - at 2013.10.30 13:43:00
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190. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Because apparently moving the hull around does not fall into the dev idea how to do pve, what is standing around and providing noob friendly tanks and the mjd fixes everything. "shrugs" I do agree that the speed changes to the vargur are overall...
- by The Djego - at 2013.10.30 11:30:00
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191. Advise for Abaddon fitting - in Ships and Modules [original thread]
I wouldn't really bother with the abaddon with 2.4M sp(while most are used to reach BS and large T2 guns). It does need very good cap skill, navigation and gunnery skills to really shine. However at this point it is probably the best T1 BS, combin...
- by The Djego - at 2013.10.30 11:02:00
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192. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: I tested the 4x faction gyro Arty Vargur in "Gone Berserk" lvl 4. I thought it will be nice for an arty boat. But with less than 600DPS It is so boring and slow. While I was always in optimal range with this ammunition (rf...
- by The Djego - at 2013.10.30 10:39:00
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193. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
The Djego wrote: Since I still didn't get a answer on it yet, how likely it is to just keep the old marauders ingame and make them a 2. hull type that uses the marauder skills? I don't really care if you actually fix them or not. - the old mar...
- by The Djego - at 2013.10.25 23:16:00
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194. Varg vs Mach. - in Missions & Complexes [original thread]
I have a armor mach and 2 vargurs. The mach is overall better, it is faster(1250m/s vs 1600m/s), got more range(4 TCs vs 2 TC and 1 TE), can lock stuff a lot faster and got the slightly better dps(4 gyros on both). However the dps difference is no...
- by The Djego - at 2013.10.24 18:52:00
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195. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Can you check Sensor Linking, High Speed Manoeuvring and Propulsion Jamming levels in EFT and ingame, even 1-2 levels can make a big difference.
- by The Djego - at 2013.10.23 21:46:00
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196. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Paladin looks like this currently on sissi, probably a work in progress thing for bastion mode: The broken paint job: http://dl.eve-files.com/media/1310/2013.10.23.21.21.46.png The floating guns: http://dl.eve-files.com/media/1310/2013.10.23....
- by The Djego - at 2013.10.23 21:25:00
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197. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I go with 4 damage mods on all my marauders and given that the Kronos is quite a bit behind for dps, I would not like to drop it(I did use 4 mfs and 1 TEs for blasters on sissi). The new Kronos is 70m/s slower(it was 230m/s slower before), I don'...
- by The Djego - at 2013.10.23 21:03:00
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198. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Caellach Marellus wrote: What amazes me is the amount of Kronos pilots that fail to realise they've gained DPS through being able to use short range ammo more frequently due to the increased optimal/falloff distances, or even stop using rails a...
- by The Djego - at 2013.10.23 20:37:00
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199. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Jake Sake wrote: The Djego wrote: They are even a lot worse for PVE after the changes , at least to people that actually utilized them properly , because they have no use for mjd , no use for bastion and the speed, dps and web nerf ...
- by The Djego - at 2013.10.23 20:08:00
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200. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Tsukinosuke wrote: The Djego wrote: -> the Kronos needs a bigger drone bay and 5 sentry's since like 2007 and a sentry optimal/tracking bonus would finally make the hull more a fleshed out med range platform compared to the vindicator or...
- by The Djego - at 2013.10.23 15:04:00
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